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Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling

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Title:Using Augmented Reality in Software Engineering Education? First insights to a comparative study of 2D and AR UML modeling
Authors:Reuter, Rebecca
Hauser, Florian
Muckelbauer, Daniel
Stark, Theresa
Antoni, Erika
show 2 moreMottok, Jürgen
Wolff, Christian
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Keywords:Vision and Novel Delivery
Software Engineering Education and Training
Augmented Reality
Class diagram
Modeling
show 2 moreUML
higher software engineering education
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Date Issued:08 Jan 2019
Abstract:Although there has been much speculation about
the potential of Augmented Reality (AR) in teaching for
learning material, there is a significant lack of empirical
proof about its effectiveness and implementation in
higher education. We describe a software to integrate
AR using the Microsoft Hololens into UML (Unified
Modeling Language) teaching. Its user interface is
laid out to overcome problems of existing software.
We discuss the design of the tool and report a first
evaluation study. The study is based upon effectiveness
as a metric for students performance and components
of motivation. The study was designed as control
group experiment with two groups. The experimental
group had to solve tasks with the help of the AR
modeling tool and the control group used a classic PC
software. We identified tendencies that participants of
the experimental group showed more motivation than
the control group. Both groups performed equally well.
Pages/Duration:10 pages
URI/DOI:http://hdl.handle.net/10125/60218
ISBN:978-0-9981331-2-6
Rights:Attribution-NonCommercial-NoDerivatives 4.0 International
https://creativecommons.org/licenses/by-nc-nd/4.0/
Appears in Collections: Vision and Novel Delivery


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